Game panels

Pterodactyl
Available nowSell game hosting on your own Pterodactyl nodes: build, run and remove servers, with a console in the panel.
Provibr talks to Pterodactyl from an agent inside your network, with two API keys you create yourself.
- Console access
- Usage metrics
- Reinstall in place
- Suspend and resume
What you need
- A Pterodactyl panel the agent host can reach, over http or https
- Two keys from an administrator account: an application key (ptla_) and a client key (ptlc_)
- At least one node with free memory and a free port allocation
What it does
A game server is its own resource type, with its own count and its own price. Servers you did not create are left alone.
The server lifecycle
Build a server from an egg with the memory, disk and CPU limits from your plan. Start, stop, restart, kill, suspend, reinstall and remove.
A console that matters
A game server is driven from its console: commands, players, and the log line that explains a crash. It is part of the integration, not a link out.
Counted and priced like everything else
Game servers are their own resource type with their own limit, and a suspended server does not count towards it.
Where this stands
Live. Building, running and removing servers works, and so do the console and the usage graphs. Managing the panel or its nodes does not exist yet.
Other integrations
Further reading
- Choosing a game panel by the API you automateSep 6, 2026Six game panels, measured on what their APIs actually let you do. The decisive question is not features but whether the panel enforces a suspension at all.Read more
- FOSSBilling Pterodactyl integration: what actually existsSep 1, 2026FOSSBilling says it will not build a Pterodactyl integration. That leaves three ways to sell game servers through it, and they fail in different places.Read more
- Pterodactyl vs PufferPanel: two game panels that share nothing but the jobAug 21, 2026Pterodactyl or PufferPanel for game hosting? Two panels that share nothing but a purpose. The scale gap, and the API differences we measured against both.Read more
- Pterodactyl vs Pelican: which game panel should you build on?Aug 13, 2026Pterodactyl or Pelican? Contributor counts, release cadence and nine measured API differences, with the figures taken on 21 August 2026.Read more
- Five Pterodactyl API traps, and what Pelican changedJul 29, 2026Creating a Pterodactyl server fails on a field your customer never sees, and egg variables have no required flag. Five measured traps, and what Pelican changed.Read more
Start with one host and one agent
Create an account, install the agent with a single command and connect your first Proxmox host. The trial runs for 14 days and asks for no payment details.